


We are currently looking for a Unity Developer to join our team for an idle tycoon project — our future hit! Your mission will be to develop and implement game mechanics, ensure high-quality gameplay, and work closely with the producer and the project team.
What you will be doing:
- Full cycle of game development
- Interaction with QA-team, GD-team, Art-team
- Creating builds for QA and UA
- Developing features and fixing bugs
- Assistance to artists in setting up materials and prefab assets
- Preparation and launch of AB-tests
- Be an active member of the team, express your opinion and offer your ideas openly
- Don’t be afraid to make mistakes and draw conclusions
The result of your work:
- You immerse yourself in the pipeline of creating a game from discussion to store export
- You are just happy and satisfied with your work
What we expect:
- Confident knowledge of Unity + C#;
- Knowledge of Unity Animator / Unity Physics;
- Understanding the principles of code optimization;
- Experience with Git;
- Commercial development experience of at least 2 years;
- Effective communication: you are able to identify your goal, describe the problem and its solution, to take into account the interests of the whole team;
- The ability to prioritize the development of the entire game;
- Knowledge of English (reading of tech. documentation);
- The desire to constantly improve your skill, help colleagues and share your knowledge.
Wanna apply or didn’t find a vacancy?
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