


We are working on an idle tycoon project, and we are confident it will be our next hit! Therefore, we are expanding our team and looking for a Game Designer who will work closely with the Producer. This person's global mission will be to develop a high-quality gaming experience and improve product metrics and revenue.
What you’ll be doing:
- Work on creating a tycoon game (mechanics, story, features).
- Develop new mechanics and refine existing ones.
- Collaborate with the Producer to form the project development plan.
- Be responsible for writing project documentation.
- Work on game balance and monetization.
- Closely interact with programmers and artists, bringing features to final implementation, and providing quality feedback.
- Analyze launch results, draw conclusions, and improve the game based on analytics.
What we’re looking for:
- Experience as a Game Designer on mobile F2P projects (especially with genres involving mathematical progression in gameplay – e.g., idle/tycoon).
- Understanding of Idle-economy principles, live-ops, progression, and monetization.
- Ability to quickly and clearly describe functionality.
- Readiness to work closely with the team and see mechanics through from idea to release.
- Impeccable soft skills and a friendly attitude when working with colleagues.
Will be a plus:
- Experience specifically with Idle or Tycoon projects.
- Understanding and experience with product analytics and metrics (Retention, LTV, ARPPU).
- Experience setting up and analyzing LiveOps or A/B tests.
- Extensive playtime in the genre.
- Familiarity with our games: Roadside Empire and My Aquapark.
Wanna apply or didn’t find a vacancy?
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