3D Animator (Contractor)

We are looking for a self-sufficient 3D Animator to join our team and help us build vibrant, engaging games.

Your main mission will be creating high-quality, full-cycle animations: from initial concepts to final integration and setup directly within the game engine.

What you'll be doing:

  • Create 3D character animations in Maya
  • Perform character rigging and skinning
  • Set up and assemble animated cutscenes
  • Export, configure, and integrate animations into Unity

What we expect from the candidate:

  • A portfolio showcasing relevant 3D animation work (required)
  • 3+ years of experience in Gamedev in a similar role
  • Hands-on experience with Unity
  • Independence, proactiveness, and the ability to take tasks through to completion

Nice to have:

  • Experience with Spine 2D
  • Background in fine arts or artistic education
  • Solid understanding of anatomy and composition basics
  • Understanding of the mobile gaming market and its specifics
Wanna apply or didn’t find a vacancy?
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