Our development team does not intend to stop there. We are constantly working on a project to make the game even more exciting. There are several big epic tasks ahead (including metagame). And that’s why we are looking for a Game Designer who can among other things work on new midcore projects – we will ensure career growth.
The global mission of the Game Designer is to work on a high-quality gaming experience and to improve of product metrics and their income.
What you will be doing:
The development is aimed at improving the existing project in collaboration with the CEO and GD Team;
New features development for ongoing projects;
Active participation in the development of a new project;
Analysis of current project metrics and search for new growth points together with an analyst;
Development and development of metagame;
Development of concept docks based on the reskin of the project;
Improvement and support of the event system, scheduling of new events.
What we expect from the candidate:
The ability to make clear and understandable documentation using digital tools;
Understanding the principles of building F2P, as well as hybrid monetization;
Confident experience of playing F2P games, and even better implemented projects; having been working with competitive projects is a big advantage;
“Watchfulness” and a broad outlook in mobile games;
The ability to decompose features and whole games in detail; understanding relationships in games;
You know how to work with balance;
You know and understand the main game KPIs;
Experience working in Unity;
Effective communication: you are able to identify your goal, to describe the problem and its solution, to take into account the interests of the whole team;
The ability to prioritize the development of the entire game;
Experience working with Analytics;
Experience in conducting AB tests;
Released projects and experience in operating them;
The desire to constantly develop your skill and help colleagues, share your knowledge.